Tailors often work in the background, weaving fiber to thread, thread to fabric, and fabric to dress. Theirs is the art of clothing novices to nobles alike.
Blacksmiths deal in the heavy and unrefined metals - iron, steel, and the illustrious mythril. Though their materials may be simple, the armor and weapons crafted from it make up with their simplicity in raw strength.
Leatherworkers straddle the line between the fabrics of Tailors and the metals of Blacksmiths. Their crafts are more flexible than the more defensive metal armors, and more protective and utilitarian than the oft magical fabric attire.
Magic is an Enchanter's bread and butter. They work with all types of materials and add their own personal flair to them, creating useful and fascinating trinkets.
Alchemists are learned in the craft of potions and poisons. They create quick consumables that can save their allies from the brink of death, or curse their enemies past it.
Jewelers are frequented by those in search of tokens for protection or gifts for loved ones. Their domain is that of elegantly cut gems brimming with magic.
Chefs are practitioners of the fine arts of cooking. While many can cook, only skilled chefs can make meals so extravagant and delicious that they instantly revitalize those who consume them.