The nomadic cultures that first settled Permia were typical in many ways, and one of those was a culture of raiding and indirect warfare, stealing livestock and supplies. There is a saying that when a nomad goes out to raid his first target will be a stranger, but if a stranger is not found, he will target his cousin and if he cannot find his cousin he'll raid his own brother. This culture of constant, asymmetrical small-scale warfare bred a tradition of agile, flexible warriors who can adapt to the changing flow of battle, whether defensive, or offensive.
- Single TargetRend - 50 staminaScales with Strength
Deals heavy physical damage. Applies a medium and a weak Damage over Time effect to target.
"The slashing, curved swords that the warrior traditions derive from are notorious at their long last disemboweling wounds. Even if one survives an initial blow, the loss of blood is sure to spell their foes doom."
- Single targetExecute - 20 staminaScales with Strength
Deals medium to high physical damage to a target and has a higher than normal chance of hitting a target.
"A calculated, accurate blow used to finish an opponent, with a greater than normal chance of striking true, a warrior can end a fight that could drag on considerably longer."
- 1-3 targetsCleave - 30 staminaScales with Strength
Deals low physical damage three times.
"Fighting multiple opponents is a necessary trait to a warrior and raider, where small groups may ambush larger ones in hit-and-run attacks. These mass-combat tactics, slicing through multiple opponents with a single blow, serve warriors well."
- Single targetPummel - 20 staminaScales with Strength
Deals Low damage and debuffs Accuracy of target by 25
"Every part of a weapon is a tool of warfare, not just a blade or spearpoint, a pommel strike or stave hit can daze and confuse an opponent."
- Single targetBash - No costScales with Strength
Low physical damage attack.
"In the end, warfare can be as simple as it is complicated and a rapid strike will be the end to many a fight. No matter the weapon used or the skill of a warrior."
- Single targetExsanguinate - 10 staminaScales with Strength
Deals damage based on any remaining dot turns and increases their duration by 3.
"A warrior excels are drawing out all the more suffering from their target."
- SelfDrop Guard - No costScales with Strength
Drops both stances. Regen 20 stamina a turn for 2 turns and 10 health a turn for 3 turns.
"Sometimes, stepping back and starting over is the best way forward."
- Single targetThrust - 10 staminaScales with Strength
Deals medium damage and applies offensive stance (-5 defense, +6 strength).
"Thrust forward, exposing yourself but being swift as can be."
- Single targetRiposte - 20 staminaScales with Strength
Deals weak physical damage that upgrades to medium damage that also bleeds the target and restores stamina, if you were hit the turn before.
"Take the hit and return it two fold."
- Single targetParry - 10 staminaScales with Strength
Deals weak physical damage that gives the user Defensive Stance (+10 defense, -2 strength, 10 hp heal for 3 turns).
"Prepare yourself to knock their blades aside."