Sorceror

Speak with the Academy NPC

Sorcerors are masters of magic and charismatic fellows both. With their wide array of spells, they have the ability to be prepared for any situation.
((OOC NOTE: You choose 6 of these spells with a weekly reset.))

Mana:
200
Stamina:
100
Physical Resistance:
15
Magical Resistance:
25
Strength:
10
Dexterity:
8
Constitution:
13
Intelligence:
14
Wisdom:
12
Charisma:
17
  • Tear Down - 120 mana
    Scales with Charisma
    Single target
    Deals heavy damage and debuffs all enemy stats (-4 to all stats).
    "What's gone up, I will make fall."
  • Kitchen Sink - 100 mana
    Scales with Charisma
    Single target
    Deals heavy damage, heals the user for a light amount, debuffs all of the targets stats (-2 to all stats, -5 to each defense), applies a weak DOT, and buffs the user (+2 Chr, +1 Con).
    "Fuck it."
  • Exploit - 60 mana
    Scales with Charisma
    Single target
    Deals medium damage and heals for the entirety of the damage dealt.
    "Perhaps a bit of eldritch, as a treat."
  • Leech - 30 mana
    Scales with Charisma
    Single target
    Deals medium damage and heals for a quarter of the damage dealt.
    "Some call it sucking your soul out. Others call it a blowjob."
  • Magnify - 30 mana
    Scales with Charisma
    Single target
    Heals a target for a small amount and buffs their defenses (+5 to each defense).
    "A quick enchantment or cantrip on a suit of armor can increase it's defenses quite nicely."
  • Seismic Toss - 40 mana
    Scales with Charisma
    Single target
    Deals minor damage and debuffs the enemies defenses (-10 to each defense).
    "Shards of the earth erupt from the ground and pierce even the strongest armor, leaving it sundered."
  • The Show - 20 mana
    Scales with Charisma
    Self
    Buffs the user and heals them for a minor amount based on Charisma (+4 Charisma, +2 Con).
    "Arrogant, perhaps, but a sorceror really does show utmost skill."
  • Heavy Heal - 80 mana
    Scales with Charisma
    Single target
    Heals a heavy amount, but costs a lot for what it does.
    "A lot of healing at once, sent out in panic!"
  • Light Heal - 20 mana
    Scales with Charisma
    Single target
    Heals a light amount, but is very effecient.
    "A light heal, focused and channeled well."
  • Bleed - 30 mana
    Scales with Charisma
    Single target
    Deals minor damage and applies a heavy DOT for 5 turns.
    "An eruption of blood comes forth of any foolish enough to be caught in this spell."
  • Ethereal Claw - 60 mana
    Scales with Charisma
    Single target
    Deals medium damage and applies a medium DOT for 5 turns.
    "Ethereal claws tend to go right through armor, scratching where it hurts."
  • Explosive Bolt - 90 mana
    Scales with Charisma
    Single target
    Deals heavy damage and inflicts a light DOT for 5 turns.
    "Massive explosions always do the trick. If it didn't work? Add more explosions."
  • Screeching Wail - 40 mana
    Scales with Charisma
    Single target
    Deals low magic damage and reduces enemy casting stats by 5 (-5 wis, chr, int).
    "Ghostly wailing makes even the most experienced of casters have to take a moment to breath."
  • Tiresome Song - 40 mana
    Scales with Charisma
    Single target
    Deals low magic damage and reduces enemy physical stats by 5 (-5 con, str, dex).
    "A sorceror's words can take the vitality from an opponent slowing them down step by step."
  • Fire Bolt - No cost
    Scales with Charisma
    Single target
    Deals low magic damage and restores 20 mana
    " "
  • Quick Step - No cost
    Scales with Charisma
    Single target
    Weak physical damage attack.
    "A quick step forward and a kick to follow."