Hemomancer

On the docks, by the cages

As the name implies, Hemomancers control blood. Yours, theirs, and everyone's in between. They can be world reknowned healers, taking care of all who come for them. Or they can become monsters, poisoned by the very blood they steal. It's best to find out sooner rather than later which kind you're dealing with.

Mana:
200
Stamina:
100
Physical Resistance:
20
Magical Resistance:
20
Strength:
8
Dexterity:
12
Constitution:
14
Intelligence:
17
Wisdom:
13
Charisma:
10
  • Red Path - 20 health
    Scales with Intelligence
    Single Target
    Uses all stacks of Offering to heal for 20 per stack. Additionally, deal twenty base damage per stack that increases it's damage based off of Intelligence.
    "All the combined efforts of a Hemomancer's sacrifices culminate in one, ultimate strike."
  • Offering - 10 health, 20 mana
    Self
    Buffs Intelligence by 1/3 and allows you to enter blood pact. Blood pact allows you to sacrifice life during another attack to further your offering buff.
    "Blood is the ultimate source of power for a Hemomancer and that includes their own."
  • Delirium - 40 mana
    Scales with Intelligence
    1-3 targets
    Deals weak physical damage and heals based off the number of players that are hit.
    "If not careful, one can lose themselves within the art and become something they aren't."
  • Transfusion - 50 mana
    Scales with Constitution
    Single target
    Deals low damage and heals the user for the damage dealt with an added base value. Also heals more when consuming offering stacks.
    "An eruption of blood is just as benefecial for the user as it is painful for the victim."
  • Infusion - 10 mana
    Scales with Intelligence
    Single target (not self)
    Uses all stacks of Offering to heal for 30 per stack.
    " "
  • Carve - 40 mana
    Scales with Intelligence
    Single target
    Carve is a is a medium attack that buffs the users Con by 4, adds a medium HOT for 5 turns, and debuffs the enemy con by 4.
    "Carve slices through an enemy's defenses, sucking their blood out through the wound and using it to heal and fortify the caster."
  • Blood Strike - No cost
    Scales with Intelligence
    Single target
    Low magic damage attack.
    "Hemomancer's unique ability to cause pain through blood alone can be worked even when exhausted."
  • Blood Sacrifice - No cost
    Scales with Intelligence
    Self
    Consume a stack of offering in order to restore 60 mana and 30 health.
    " "