Druid

A cave in the Old Boughs territory

Druids are a priestly caste that serves nature and understands the world at a primal level. Their skills are diverse, combining the magic offensive, defensive and enhancing effects as well as allowing manipulation of the land itself. For a druid, the world is not a tool to be abused, rather the world itself willingly aids the druid along their path.

Mana:
200
Stamina:
100
Physical Resistance:
20
Magical Resistance:
20
Strength:
14
Dexterity:
10
Constitution:
13
Intelligence:
8
Wisdom:
17
Charisma:
12
  • Storm's Call - 100 mana
    Scales with Wisdom
    1-3 Targets
    Deals medium magical damage to up to three targets, applying a medium Damage over Time effect to each target struck.
    "Nature's wrath materializes in destructive bolts of lightning, rains of searing acid, and blinding winds. There's few things more devastating than this storm of vengeance."
  • Plague - 40 mana
    Scales with Wisdom
    1-2 targets
    Deals 30 damage and debuffs all attributes by 3, while lightly damaging over time.
    "While many consider druids peaceful and embodying nature at its safest and most approachable, a druid is fully capable of channeling the terrors and ravages of pestilent disease to wrack their foes bodies."
  • Call Lightning - 60 mana
    Scales with Wisdom
    1-3 Targets
    Deals medium damage to all targets struck.
    "When fighting a druid one must be wary when the skies themselves seem to suddenly find the user its foe and bolts of lightning begin wracking their frame."
  • Vigor - 40 mana
    Scales with Wisdom
    1-3 targets
    Medium healing, applies a weak Heal Over Time effect to the targets.
    "While the healing arts of a druid are potent, they are distinctly different from those of most others. Using the body's natural processes, enhanced and sped up to rapidly regenerate injuries, rather than bringing in a divine miracle from beyond the mundane."
  • Thorns - 40 mana
    Scales with Wisdom
    1-3 targets
    Buffs targets with 10 damage return on hit. When used on one target, add 10 of each defense, when used on more than one, add 5.
    " "
  • Goodberry - 30 mana
    Scales with Wisdom
    1-2 targets
    A light healing skill that buffs the target with +2 to all stats and cures the target of any poisons.
    "The secret of harvesting and blessing these berries is a well kept secret among druidic orders, it is said a single goodberry can feed someone as if it was an entire meal. Not to mention that it is capable of healing their wounds and cleansing them of toxins. Taste great too!"
  • Control Flames - No mana cost
    Scales with Wisdom
    Single target
    A weak magical damage skill.
    "Manipulating the natural world is easy as a druid, flames, vines, water and wind bend to aid their cause."
  • Nature's Healing - No mana cost
    Scales with Wisdom
    Single target
    Consumes Goodberry or Thorns. If Goodberry, regen 40 mana instantly and 30 per turn for 2 turns. If Thorns, restore 30 mana and 15 hp, with 30 more returned on the next turn. Can be used at most three times per fight.
    " "