Barbarian
Coalition’s building
The Barbarian is a rage-a-holic, a monster in combat and a juggernaught with each of their steps. For most, beating them down may make them more vulnerable. But for a barbarian? Well, that's when they're most dangerous. Tread carefully here.
Mana:
100
Stamina:
100
Physical Resistance:
25
Magical Resistance:
15
Strength:
17
Dexterity:
13
Constitution:
14
Intelligence:
8
Wisdom:
10
Charisma:
12
- Single TargetRampage - 60 staminaScales with Strength
Deals massive damage, but reduces your defenses by 20 and has recoil.
"A strike that leaves yourself defenseless to give everything that you have. One final blow to rule them all." - 1-3 targetsCleave - 20 staminaScales with Strength
Deals low physical damage three times.
"Fighting multiple opponents is a necessary trait to a warrior and raider, where small groups may ambush larger ones in hit-and-run attacks. These mass-combat tactics, slicing through multiple opponents with a single blow, serve warriors well." - SelfRage - 10 stamanaScales with Strength
Rage buffs yourself based on missing HP. At 50-75% hp, removes one debuff and heals 30. Under 50% hp, removes three debuffs and heals 50.
"LET LOOSE THE MONSTER INSIDE OF YOU. FEAST. FIGHT. END THEM." - Single targetShatter - 10 staminaScales with Strength
Weak physical damage attack that lowers the targets defenses (-10 defenses).
"Intentionally tagetting enemies armor can reduce it to scraps of iron and nothing more. Beat it too much and it's useless." - Single targetFeral Strike - 10 staminaScales with Strength
Medium physical damage attack that lightly heals the user.
"Lashing out in the most primal ways, while giving yourself a moment to recover." - Single targetBash - No costScales with Strength
Low physical damage attack.
"In the end, warfare can be as simple as it is complicated and a rapid strike will be the end to many a fight. No matter the weapon used or the skill of a warrior." - Single targetReckless Blow - HealthScales with Strength
Deals medium damage and costs 30 health.
" " - SelfPush Through - HealthScales with Strength
Gain 20 stamina at the cost of 10 health, restoring an extra 20 stamina per turn for 2 turns.
" "